I maintain company internal applications. This includes maintaining and updating the database using TSQL with SQL Server 2005 and 2012 depending on the product. I also maintain and build out new features for our product front ends which are written mostly in C# .NET with some HTML5 and CSS. I
also run one off reports as well a recurring reports using Microsoft SSRS.
Front end game programmer for mobile applications. Programmed games and general client navigation screens as well as doing general data transformation from the services layer in C# using the Unity game engine utilizing an MVC styled architecture. Also worked with project managers and UX designers to design all of the games and scoring systems contained within the mLevel application.
I designed and programed games for multiple platforms. Generally they were computer or mobile based. I am responsible for working with the other designers on a project to develop high-concept ideas, working with the writers to create tools that allow them to more easily inject dialogue into projects, creating tools that can automate any process in order to speed up the development of a project, and integrating programming components into a project to create a polished, fun game utilizing the Unity game engine and C# .NET.
I worked on the Real Time Epic team. It was my job to fix any bugs in the UI, business, and data layers. I also altered and created new tables as was necessary for new functionalities. All of this work
was done in VB.NET and mssql but I also integrated with some in house software written in c++.
• Attended the helpdesk to answer technical questions • Installed and updated necessary software on University computers • Installed and repaired parts on University computers • Re-imaged computers using ghost software • Interacted with faculty and staff as well as colleagues in troubleshooting technical issues.
XML, Visual Basic, VB.NET, Unity3D, Unity 3D, Objective-C, Microsoft SQL Server, Microsoft Office Pack, LINQ, C#, .NET
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