Ionut G.

Mobile Developer

375€
/day
Freelancers
Senior
Bucharest, ROMANIA
Contact us for this profile

My experience

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Android Software Engineer - Amber Studio Romania01.11.2015 - Present

Aug 2016 - Working on the Bitlikes project.
\n Nov 2015 - Aug 2016 Part of a team that maintains and constantly adds new features to Dice with\n Buddies and Yahtzee with Buddies.
We worked on adding new features and improving the existing ones.https://play.google.com/store/apps/details?id=com.withbuddies.yahtzee&hl=en
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Android Developer - Sell It01.10.2014 - 01.10.2015

https://play.google.com/store/apps/details?id=com.hamerless.sellit

Worked on developing the Sell it android app from scratch. As the only android developer i was responsible for pretty much everything regarding the development of the app.

Technologies used:
Google maps and location apis
aSmack sdk for creating chat functionality using the xmpp protocol.
Volley sdk for http connection and using the sellit webservices
GreenDao ORM library for Sql Databas access.
GCM Push Notifications
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Software Engineer - Electronic Arts Romania01.11.2008 - 01.10.2014

Main activities
Researched and implemented solutions to overcome different device bugs.
Experience in developing and porting application on smartphones, especially on the Android platform.
Working on the latest android mobile games, implementing different billing workflows and fixing device bugs.
Worked on implementing various billing and ads sdk's (android java libraries) in different games.
Titles that i worked on include:
The sims freemium android
The Sims 3 android
Plants vs zombies android
Peggle android
Need for Speed Most Wanted android
Need for Speed Hor Pursuit android
Deadspace android
Worms android


I also worked on FIFA14 for Windows Phone, implementing the replay upload on youtube feature.
Since September 2013 I have been part of the "FIFA Ultimate Team" team, working on the most successful game mode of the FIFA franchise. I have been working on the current gen(ps3, xbox360), next gen (ps4, xbox one) versions of the game as well as on the PC version. Our team in Romania developed the FUT World Cup Downloadable Content for FIFA14 and we are now working on FUT for FIFA15.
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Programmer - Gameloft01.02.2005 - 01.11.2008

Main activities
Ported and optimized J2ME applications on a large variety of mobile phones
Experience using several IDE (Visual Studio, Eclipse, JBuilder, NetBeans)
Code optimization (insufficient heap memory, abnormal interrupt behaviour)
I did all requested porting and implemented different features: in-game advertising, touch-screen support)
Updated older projects with new features to better suite modern device capabilities (e.g. touch screen support)
Experience using Ant and versioning control software (Tortoise SVN)
Met often strict deadlines
Ported in-house developed applications on Android devices using Eclipse with ADT (Android Development Tools)\n

My stack

IT Infrastructure

Android, J2ME

Environment of Development

Android Studio, Eclipse, Eclipse IDE, NetBeans, Perforce

Languages

Java

Other

Analyst/Programmer, Android developer, Android Software Engineer, Automated Control and Computer Science, Borland JBuilder, Engineer, industry~it, Java 2 Micro Edition, LinkedIn, Microsoft Visual Studio, Programmer, screen support, touch screen support, YouTube

Analysis methods and tools

Ant

CAD&CAM

Architectural Desktop

Technologies

TortoiseSVN

Mobile

Windows Phone

My education and trainings

Automated Control and Computer Science - University POLITEHNICA of Bucharest