Project Manager / UX Designer for a company providing brand experiences and interactive installations.
- Project management of interactive digital projects: Virtual Reality, Augmented Reality and Interactive Installations.
- UX Design of Interactive Installations and Creative Digital Products.
- Communication with clients.
- Presentation of company projects at public events and fairs.
Participation in the development of various projects within the company.
I.
Virtual Reality for Real Estate.
- Description: Virtual Reality project for visualization of real estate 3D models on mobile devices for presale process of apartments, houses and offices spaces.
- The project had a web platform that allowed to manage the uploaded 3D models and real estate projects for sale.
- Technical stack: Virtual Reality, Augmented Reality, Unity, Android, iOS, Web Platform, 3D Models.
- Roles: Product Owner, UX Designer, Project Manager.
- Providing market research.
- Managing the development team.
- Presentation of product on conferences.
- UX Design.
- Prototyping.
- Consumer interviews.
II.
Electric Castle - Virtual Reality Rooftop Experience.
- Description: one of the major European electronic music festivals “Electronic Castle” ordered a series of interactive installations and experiences for the guests of the festival.
- One of those experiences was the Virtual Reality Rooftop Experience, where a user would put VR headset and what a physical plank in the real world, and in the Virtual World would see himself on the top of a rooftop walking plank at a staggering height.
- Our team was responsible for developing the application using Unreal Engine and Oculus Rift Technology.
- Technical stack: Virtual Reality, Unreal Engine, Oculus Rift, 3D Models.
- Roles: Project Manager, UX designer, Documentation.
- Responsible for conceptdevelopment with team.
- Managing the development team and 3D design team.
- Implementation and overseeing of the installation while the event was taking place.
III.
Electric Castle Music Festival - Interactive Installation Blowing.
- Description: one of the major European electronic music festivals “Electronic Castle” ordered a series of interactive installations and experiences for the guests of the festival.
- One of those experiences was an interactive installation that user would interact with by blowing air, where the installation would detect the input, via a light string would send a line of light, that upon touching a display would generate random animations based on the length of the user interaction.
- The generative animation was created via Unity and interacted with Arduino hardware.
- Technical stack: Interactive Installation, Unity, Generative Animation.
- Roles: Project Manager, UX designer, Documentation.
- Providing concept development with the team.
- Managing the development team and physical manufacturing process of the installation.
- Implementation and overseeing of the installation while the event was taking place.
IV.
Electric Castle - Interactive Installation Bubbles.- Description: one of the major European electronic music festivals “Electronic Castle” ordered a series of interactive installations and experiences for the guests of the festival.
- One of those experiences was an interactive installation that user would interact with by blowing air into a physical mock-up that looked like a straw for blowing soap bubbles.
- Upon blowing right beside him on a projection screen it would generate various animations of soap bubbles and how they popped in the process transforming into various fun objects.
- The installation was created via Unity software, and implemented with Arduino hardware.
- Roles: Project Manager, UX designer, Documentation.
- Concept development with team.
- Managing the development team and physical manufacturing process of the installation.
- Implementation and overseeing of the installation while the event was taking place.
V.
Untold Music Festival - Mythical Gateway.
- Description: a major brand in clothing that participated at on of the biggest music festivals “Untold”, ordered an Augmented Reality experience that allow the user to access fantasy world using his mobile phone by passing through a physical door.
- After passing the door on the mobile phone would be displayed a fantasy world that the user could explore by shifting it’s point of view in all directions.
- Roles: Project Manager, UX designer, Documentation.
- Concept development with team.
- Managing the development and design team and physical manufacturing process of the installation.
VI.
Music Festival.
- Description: a European music festival ordered to make an interactive Augmented Reality wall that would allow users to make AR photos of them visiting the event.
- The interactive wall was a physical installation that would be detected by phones and display various animations themed with the event.
- The project was made using Unity and mobile development.
- Roles: Project Manager, UX designer, Documentation.
- Concept development with team.
- Managing the development team and physical manufacturing process of the installation.
- Implementation and overseeing of the installation while the event was taking place.