The role of QA Tester at Electronic Arts, brought me closer to the game development industry and it was a great starting point to get to know the workflow of testing games and what technologies and methods are used. I learned a lot about the principles of writing bugs, of testing fixes and different methods of organizing work. I also got the chance to work with the people in my team, fact which improved my communication skills and also my responsibility to deliver good work.
Unity, Quality Assurance, Microsoft Excel, Jira, Graphic Design, Game development, Game Design, C++, C#, Blender, Adobe Photoshop
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