Top 5%
Timur B.

Software Developer

6 years
Bucharest, ROMANIA
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Why I'm Top 5%

  • English language proficiency
  • 6 years of industry experience
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My experience


Online Market Research SpecialistMay 2022 - Present

Software Developer.
  • Development of features.
  • Writing tests.
  • Testing.
  • Code rewiews.
  • Documentation preparation.

C++, C++ 17, Microsoft SQL Server, GitHub, Docker, JavaScript, Linux, Windows, Bash, PowerShell Script, CMAKE, VCPKG

Romanian Business ConsultJuly 2021 - January 2022

Software Developer/Team Leader for the leading provider and integrator of IT solutions for the retail and food industry.
  • Extending the existing code with new features according to client needs.
  • Helping other engineers when they get blocked.
  • Documentation and testing.
  • Working with C in a Linux environment as a main activity.
  • BASH scripting.
  • Using PostgresSQL and Java.
  • Planning and distributing tasks to the team.
  • Keeping close communication with the consultants, the support division, the sales and the manager teams in a very dynamic environment.
  • Training and guiding juniors.
  • Interviewing new candidates.
  • Managing to increase transparency between the teams by carefully listening and helping in each department. This increased cohesion and reduced the number of internal conflicts that were present before.
  • Gaining knowledge of multiple departments, contributing towards making better planning and towards a better delivery process.

R SystemsMay 2021 - June 2021

Software Developer for a global technology and analytics services company. 
  • Training and onboarding.
  • Documenting all of the onboarding and induction training in an easy-to-use document to help future programmers from that department.

Holotech Studios SRLMarch 2018 - May 2021

Software Developer
for a company that is developing the next generation of amazing interactive avatar technology for PC and smartphones.

Feature/project examples:
- asynchronous download manager for the iOS app.
- back-end resource manager for the core SDK and the iOS app.
- tens of complex UI implementations in iOS (objective C/Swift), Android (Java) and Windows desktop (React.js, wxWidgets).
  • Developed and documented new features for the core SDK (in C++), the iOS and Android mobile apps (in native languages), for the Windows Steam app and attached editing app.
  • Offered the internal and external support for the team and for users.
  • Participated in designing the features.
  • Worked in a smaller company with big ambitions and tight deadlines, researched and implemented quickly at industry standards technologies that were very new.
  • Worked on many projects where followed design and specifications to the letter, but also worked on projects where was free to choose the own architecture. 
  • Experience on how to tackle challenges and how to make a system usable not only for users, but also for other programmers.

GameloftJuly 2016 - January 2018

Software Developer for a video game publisher.
  • Making new features and maintaining the advertising module for all platforms.
  • Bug fixing.
  • Extending functionality with new features and new external ad providers.
  • Unit testing and documentation.
  • Offering consultancy for the game teams regarding ads.
  • The language used was C++ along with platform specific languages: Java, Objective-C and C#.
  • Keeping the code organized and compatible with all platforms.
  • Configuring and maintaining the build pipeline with Go-cd Server/Client (similar to Jenkins).
  • Implementing a new troubleshooting tool using HTML, CSS and JavaScript.
  • Integrating and keeping updated the advertising module for many external ad providers, such as: Unity, Vungle, Facebook, Google, IronSource.
  • Doing the first automated ad test suite which simulated the behavior of a normal user, as well as the majority of the edge cases.
  • Speaking to tens of technical people from various countries, such as: Mexico, Canada, France, Ukraine, Vietnam, Indonesia.
  • Comprehending the entire online system of Gameloft, starting from the CRM system to the resource delivery system for millions of users.

BigstepJune 2015 - October 2015

Software Developer Intern for a top-tier custom software & product development company.
  • Responsible for implementing an RPC system in Python which acted as middleware between C server code and PHP client code.
  • Finished a communication layer which integrated completely in the actual architecture of Bigstep.

My education and trainings

Bachelor's Degree in Computer Science - Politehnica University of Bucharest.2012 - 2016